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The Triumph of Zeb's Craftsmanship.
Zeb carefully examines the orc skull helmet, inspecting it for any signs of cracks or damage caused by the recent adventure. As he closely scrutinizes the makeshift helmet, he finds no visible cracks or structural weaknesses. The skull appears to be robust and intact, a testament to its durability and Zeb's craftsmanship. Satisfied with its resilience, he puts the helmet back on, feeling a surge of confidence and strength as he does so.
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Holobubble
Zeb relishes in the peace that surrounds him, savoring the absence of the once-deafening ringing sound. He feels a sense of relief and contentment wash over him, grateful for the respite from the noise that had plagued his thoughts. In this moment, he feels a renewed connection to his own mind, embracing the tranquility that comes with the absence of chaos.
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Holobubble
Zeb listens attentively and determines that the constant ringing sound is coming from the left side of his brain.
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Holobubble
The holographic computer responds to Zeb's request and creates a virtual shrink ray in the center of the room. It hums softly, awaiting further instruction.
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Explosive Locker Success.
Three finds the lockers and sees the one with the number the woman gave him. He quickly enters the combination, and with a satisfying click, the locker opens. Inside, he sees several duffel bags filled with what appear to be explosives. It seems the combination was correct, and they have successfully prevented a tragedy. The crowd around the train station starts to panic as police officers arrive on the scene and begin securing the area.
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Race Against Time.
Three and the others quickly exit the hideout and run towards the train station. As they navigate the busy holographic streets of Holobubble, they can hear more sirens in the distance, growing louder by the second. They know they have to act fast if they want to stop the bombs from going off. After a few tense minutes of running, they arrive at the train station.
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Following the Trail of Destruction
Three thinks back to their previous encounters and remembers that the woman usually leaves a trail of destruction wherever she goes. Perhaps they can find evidence of her involvement in the recent explosion or other past bombings. Alternatively, they could try to follow her the next time she leaves the hideout to see if she leads them to her next target.
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Holographic Power Struggle
Three asks the woman what the switches and buttons do, trying to get more information out of her. She hesitates for a moment before finally responding, "It's none of your business. Just leave and forget about this place."
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Unfamiliar Stranger in Holobubble
As Three looks into the woman's eyes, they see that she genuinely doesn't seem to recognise them. It's possible that they didn't leave much of an impression on her in their previous encounters, or she's just a very good liar. Nonetheless, Three can sense that there's something off about her, and that she's likely hiding something important.
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Switches and Secrets.
As Three steps inside the hidden door, it becomes quite dark, but a faint light from an alleyway outside filters through and enables Three to see just enough to spot a woman in the middle of the room. She is standing in front of a complex panel of switches and buttons, and looks to be frantically flipping switches in an attempt to control some aspect of the crime. Upon hearing Three enter, she quickly turns to face him, her hand hovering over one of the switches as if ready to spring it into action.
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